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WebGL Shader Playground

Real-time 3D shader editor with live preview, multiple shader types, and advanced visual effects

WebGLShaders3D GraphicsGLSLReal-time

Interactive Playground

0 fps

Presets

Parameters

1.0
1.0
R
G
B

Move your mouse over the canvas to interact with the shader

WebGL Shader Playground

A real-time WebGL shader editor that lets you experiment with vertex and fragment shaders, create stunning visual effects, and learn GLSL programming through interactive examples.

0 fps

Presets

Parameters

1.0
1.0
R
G
B

Move your mouse over the canvas to interact with the shader

Features

  • Live Shader Editing: Write and edit GLSL shaders with instant preview
  • Multiple Shader Types: Vertex shaders, fragment shaders, and compute effects
  • Interactive Uniforms: Real-time control over shader parameters
  • Visual Effects Library: Noise functions, fractals, wave distortions, and more
  • Performance Monitoring: FPS counter and GPU performance metrics
  • Shader Export: Save and share your creations

Technical Implementation

This playground uses WebGL 2.0 for modern GPU programming capabilities:

// Example fragment shader
precision mediump float;

uniform float uTime;
uniform vec2 uResolution;
uniform vec2 uMouse;

void main() {
    vec2 uv = gl_FragCoord.xy / uResolution.xy;
    vec2 center = vec2(0.5);

    // Create animated ripple effect
    float dist = distance(uv, center);
    float wave = sin(dist * 10.0 - uTime * 2.0) * 0.1;

    // Color based on distance and time
    vec3 color = vec3(
        sin(uTime + dist * 5.0) * 0.5 + 0.5,
        cos(uTime + dist * 3.0) * 0.5 + 0.5,
        sin(uTime * 0.5 + dist * 8.0) * 0.5 + 0.5
    );

    gl_FragColor = vec4(color + wave, 1.0);
}

Interactive Controls

  • Real-time Editor: Monaco editor with GLSL syntax highlighting
  • Uniform Controls: Sliders, color pickers, and vector inputs
  • Mouse Interaction: Pass mouse coordinates to shaders
  • Time Animation: Automatic time uniform for animations
  • Resolution Control: Test shaders at different resolutions

Shader Examples

The playground includes several preset shaders to get you started:

  • Fractal Patterns: Mandelbrot sets, Julia sets, and Sierpinski triangles
  • Noise Effects: Perlin noise, simplex noise, and turbulence
  • Wave Distortions: Sine waves, ripples, and interference patterns
  • Color Transitions: Smooth gradients and color cycling
  • Geometric Patterns: Voronoi diagrams and cellular automata

Learning Resources

Perfect for learning:

  • GLSL syntax and built-in functions
  • GPU programming concepts
  • Real-time rendering techniques
  • Mathematical functions in graphics
  • Performance optimization for shaders

Try experimenting with different mathematical functions, noise patterns, and time-based animations to create your own unique visual effects!

Details

Typeplayground
Difficultyadvanced
Tags5

Technologies

WebGL
Shaders
3D Graphics
GLSL
Real-time